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Super Mario Odyssey
Shiveria

A scene made from modelling clay featuring polymer clay figures.

Inspired by a world in Super Mario Odyssey.

Shiveria.jpg

I had just finished my second clay scene of the year, and I was still eager to make another. I had thought of doing another original one, but then something drew me back to games, specifically Super Mario Odyssey. Shiveria is one of my favourite areas in the game (even though it's pretty small) as it combines my favourite things of snow, cute architecture and adorable creatures. I had originally planned to do an isometric rendition of a mix of elements from Snow Land but could never really visualise it how I wanted. Then I planned to just do an area from Shiveria but that also didn't seem to work in the restricted 'square' isometric style form. That's when I decided to go for a different shaped scene, based upon the large circular main room of Shiveria. This isn't really an accurate rendition of the area, due to scale and such, but I feel it was better to capture the feel of the area, than try to make a straight up 'copy' that looked awkward.

 

The background is made from cardboard, covered in tinfoil and then covered in modelling clay. The shading is done with soft chalk pastel applied with an eyeshadow brush. The blue details were 'drawn' onto the clay with a sharp pointed tool and then the lines were dug a little deeper so the blue clay could be inserted. The two Shiverians are made from Polymer clay as I didn't want to even attempt to recreate the patterned sections of their outfits with modelling clay! I just made them out of white clay and then painted the patterns on. Originally they were both standing, but that seemed a little boring so I tweaked one to be sitting down.

SECRET BEHIND THE SCENES BIT!

 

So, I was never gonna be building actual tunnels behind the doors because that would be chaos and hard to make work with angles and positioning and such. Instead, for the left tunnel I used an old pasta pot that I could position to slope a little downwards, and then used a piece of card rolled up to make a more contained tunnel shape. On the right tunnel I built the steps up using card and tinfoil, and then used a piece of card for the wall. I didn't bother curving this one as the angle of the scene meant most of the wall wouldn't be visible anyway.

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